Pixar Artists Monsterclass Rome
Pixar Artists Monsterclass – Rome 5th-6th July 2013
This exceptional 2−day event takes place in Rome − Italy − on july 5th & 6th, 2013, offering participants a rare and exciting opportunity to learn from the industry’s top talent. This class has toured the world, with this being one of only a few stops in 2013. This event will be the ONLY ONE in Europe!
Oriented to experienced animators, story writers, students and animation enthusiasts alike, the skill sets covered are not software−specific. Lectures are organized with visuals, including live−action and animated clips, supplemented by in−class exercises and a printed workbook. This masterclass provides you with the tools needed to help create your own stories and feature−quality animation, and offers you a great opportunity to meet and network with others in the industry.
- Basic Skills involved
- Character Design
- Basic Shapes
- The story behind the character
- Art / Animation
- Set Design
- In-class Exercises
- Q & A
The purpose of this day is to introduce, discuss, study and exercise the basic skills involved in creating characters for any type of animation (hand-drawn, computer, stop−motion, cut−out, etc). The primary emphasis will be on the development of characters, the story behind the character and the effect that this has on the overall design. Student exercises will involve the many aspects of character design: shape, attitude, costume, caricature, style and research. The typical class will consist of a lecture and an in−class exercise. All students are encouraged to participate in the critiques since most of the instruction will be learned from the discussion. Each exercise is designed to build on the previous one, so its critical to complete the project sequence.
Note: Although draftsmanship is a large component of character design, this class will focus more on sharpening your observation skills.
- Principles of Animation
- Acting for Animation
- Facial Animation
- Q & A
This masterclass will focus on the techniqes used on “Monsters University
). Shot progressions, multiple examples and general best practices for how this work was accomplished will be talked about during the lectures.
Production Designer, PIXAR
SPECIAL GUEST INSTRUCTOR (ROME event exclusive!)
Ricky Nierva is a Production Designer at the critically acclaimed Pixar Animation Studios in Emeryville, California. The youngest of five, Ricky grew up in San Diego, California and attended the California Institute of the Arts. He credits his visual style to close mentor and famed Warner Brothers and Disney designer, the late Maurice Noble. Ricky has worked with talented artists at Turner Feature Animation, Warner Brothers, Baer Animation, and Hanna Barbera.
A veteran Pixar artist since 1997, Ricky has worked on Toy Story 2 and was the lead character designer on the beloved film Monsters Inc. He was awarded an Annie Award for his character work on Finding Nemo, and was the Production Designer for Pixar’s 2009 Academy Award winning film Up. He lives with his family in the San Francisco Bay Area and enjoys playing the ukulele, eating ice cream, and participating in triathlons — not particularly in that order. He is currently the Production Designer on Pixar’s upcoming 2013 release Monsters University. Ricky is an incredibly busy person, so his appearance in New York is much appreciated, and presents a rare opportunity that’s not to be missed!
Directing Animator, PIXAR
Andrew Gordon has been animating characters at Pixar Animation Studios for 16 years. He joined Pixar in 1997 where he has been an Animator on A Bug’s Life, Toy Story 2, Monsters Inc., Finding Nemo, The Incredibles, Ratatouille and Toy Story 3. The characters he has worked on include Mike Wazowski from Monsters Inc., Gill, from Finding Nemo and Edna Mode, the costume designer in The Incredibles, and Linguini from Ratatouille. He supervised animation on Pixar’s Academy Award nominated short film Presto, and is currently a directing animator on Monsters University, due out in 2013. Andrew studied animation in Vancouver, New York and New Jersey, and prior to his work at Pixar, he worked in the Looney Tunes division of Warner Brothers. He was awarded “Outstanding Character Animation in an Animated Motion Picture” by the Visual Effects Society for his work in Finding Nemo.
Passionate about teaching animation for over 13 years, Andrew began teaching at the Academy of Art, where he taught all levels of the animation program there. He has taught animation intensives throughout the world. Andrew has been also actively involved in The Pixar Animation Internship, helping lead it for for 2007, 2009 and 2010. Andrew is a contributing lecturer at Animation Mentor. He is a frequent guest artist at CSU Summer Arts Program. He is one of the founders of Spline Doctors, a blog/podcast dedicated to animation education. He helped develop and teach at the California College of Art’s new animation program. Andrew has recently co-founded a workshop called the Animation Collaborative, which brings some of the best teachers in the world together to teach animation, story and character design.
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